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(+1)

Thank you very much for your review,, your feedback is greatly appreciated.

I'll check what you say about the equipment.-

There are no tutorials yet, but they are on the development map.-

At these stages I'm trying to make it at least intuitive, regarding what is done for me; the character models are made in a modular way, thanks to a 3d modeler who is the person I bought the models from, but the visual construction is done by me, in case you ask the models are taken from the 3DCG (3D CUSTOM GIRL) game. All the other 3D are bundles that I bought from the asset store, it would be a dream if all that is replaced by original design, right? but for now they serve me a lot.

Regarding the content, yes... there is still a long way to go, but more content and interactions with the characters are planned, even the story mode, where I already have a large part of the lore finished. In addition to including new enemies and new characters.

It sounds easy to say the things that are to come, but it is a long and hard job for one person I think, but I love what I do and I am very motivated to finish this project.

Hmm, I've been concocting a possible AI inclusion for the characters as they move around the guild, but I think my point and artistic inspiration comes from mobile gacha games; A dynamic menu but not that extreme either.

Thank you very much for your review!

(+2)

I know how hard game development is (I'm learning it now) so I appreciate the passion and hard work you're putting into the project. For the characters in the guild, if you didn't want them to move around you could just have them say some lines of dialogue when you click them to build more personality for them. I still think them moving would be cool, but just dialogue would be a nice addition to the characters while still keeping your mobile game feel.