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Hey! I almost missed the rpg elements of the game (and I might have missed some either way), but I got lucky and accidentally touched an enemy. I'm sorry you didn't have time to finish the content! I like the rpg elements, though I think the UI and effects could be improved. I think I killed Pesto by accident and then the other character on the party became invincible, as if enemies were still trying to target Pesto.

One piece of feedback I could give about design is: I actually thought I had to dodge the enemies instead of going towards them. It could be just me being me and missing the point completely but maybe the first fight should be unavoidable to introduce the player to the concept.

The dialogue and level selection were neat. Keep going!

Oh, and here's a video of my playthrough:

hello!

Thanks for trying out the game!

I hadn't considered someone bypassing the enemies, but in hindsight it seems pretty obvious that they'd try. You don't want to get hit by the Goombas in Mario, so it would stand to reason that you'd want to avoid the enemies here. 

Thanks for the feedback!