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(+1)

Nah, I'm pretty sure I could handle myself if someone was giving me hard time for this game (especially from the safety of this account). It would be shitty nevertheless ;)

And thanks :) The whole point of this kind of noncon content is focusing on the humanity and dignity of the person being abused. It's frankly fascinating to explore the gap between the, erm, plot and the narrative, when in the plot the MC is being humiliated and stripped of her personhood, and in the narrative she is actually the only person who counts in the story and the men are just tools. And this gap is where half of the fun lies.

And then there is of course the design question of player agency and writing the choices that matter in a situation where agency is taken away from the protagonist.

Seriously, this project was/is so intellectually engaging for me, I wish I could write an essay on it :D