Interesting game. Played with moving orb and enemies attacking player. Eyes can be really hard to see, especially when they're on the ground so you can't tell if they're dead or not. I know you can turn on the halos in the options but it seems to be intended to play without it. The enemies didn't really pose any threat at all after figuring out how the combat system works. Blocking feels really awkward with the free movement and how you can block 360 deg, maybe a lock on would work good for the game or having you face the closest enemy when blocking or something. Light attack felt pretty useless, I only used heavy. If you hold right mouse button and then shift you can slide around (no animations) while holding a heavy attack. I like how the camera pans around when paused.
You can bug out the animations by mashing some combination of space, shift, and right mouse button:
https://files.catbox.moe/tjlyu9.webm
Only goes back to normal after restarting the game.
Enemies can jump on top of you and stand there, they seem to stop moving then. You can also get on top of them and their AI bugs out:
https://files.catbox.moe/64f8zx.webm
There is something wrong with the shadows, some Z fighting in places, and the player and enemies look like they hover a bit most of the time. The IK on stairs work pretty well!
https://files.catbox.moe/bkumoi.webm
I really hate the camera... Sorry.