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Probably the most artistically pleasing jam entry I've ever played - you guys seriously knocked it out of the park! Unfortunately the mechanics seem a little half baked; the upgrade system and movement both felt solid, but the combat as a whole unfortunately was a bit of a weak point. Some of the text was pretty hard to read and as many people have said the game was incredibly laggy at times.

I really do hate to list so many flaws considering how fantastic the art is, but if your team works on them youll seriously be able to get first places like its nothing! Im hoping we'll be treated to more work by you guys in the future :)

(+1)

Thanks a lot <3
Ye the performance is a bummer. And for the combat: We had to rework enemy AI about 2-3 hours before JAM end. They where actually planned to have attack patterns and a larger variety of moves instead of simple spray. This would have lead to a more satisfying combat gameplay.

ALSO what version did you use? the one embedded in itch or the github pages edition linked below that (not the source code link ofc).
We have noticed reduced performance in the Itch io embedded version for some reason.

(+1)

I totally get having to speedily rework / scrap features during the final couple of hours - it's totally understandable, and a big part of the game jam experience! The git version did seem a good chunk faster, though it did still chug a bit during more intense moments with 3-5 enemies on screen

Hey there, Artist here! Thank you so much for the lovely words, Gerolmed screenshotted your comment and sent it to me because it was so kind :D Tried my best to keep the art efficient but polished, towards the end I kind of was panicking with the boss animations though. Overall I'm really giddy you liked it that much, it was my first Game Jam experience and will surely not be my last! <3333

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And thank you for creating such a cool game - it really was a pleasure to play :)

Were you seriously the only artist? I thought at least 3 of your team members would have needed to work on it for it to be so polished. And I wouldnt worry about the boss animations at all! The final bosses walk cycle was really goofy and fun, and it actually made me laugh when I first saw it (in a good way lol)

If you have a spare moment, do you think you could take a look at the art on my entry? I struggled a lot with it, so having the input someone who actually knows what theyre doing would really help me in future jams!

Thank you again! :DDD You're far too kind!

Of course, I would love to check it out! I'll take a look later this evening, I'm excited to see what you've submitted :D

Did you end up giving it a try btw? No pressure of course, but like I said any input on the art would be really valuable to me :)