Wheee! Space vibes!!!
I somehow like the alien style graphics and the fitting sound. The generated(?) levels vary a lot in difficulty. I'm not even sure whether all are solvable, but maybe that's just me. The stirring was precise, just sometimes too fast for me.
It's a bit demotivating that you eventually get eaten anyway, it's just a question of how many levels you clear before that. I think the game could become better with some overarching mission-style concept or a map or something that makes you feel that you progress even when failing. Add at least a visible highscore.
The screen size did not adapt when I turned on full screen, so it's actually too small to play well on a computer. – I think it anyway would work best as a phone game.
Good luck with the further development! :)