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(+1)

Wheee! Space vibes!!!

I somehow like the alien style graphics and the fitting sound. The generated(?) levels vary a lot in difficulty. I'm not even sure whether all are solvable, but maybe that's just me. The stirring was precise, just sometimes too fast for me. 

It's a bit demotivating that you eventually get eaten anyway, it's just a question of how many levels you clear before that. I think the game could become better with some overarching mission-style concept or a map or something that makes you feel that you progress even when failing. Add at least a visible highscore.

The screen size did not adapt when I turned on full screen, so it's actually too small to play well on a computer. – I think it anyway would work best as a phone game.

Good luck with the further development! :)