Here's a few glitches that I noticed while playing .53 version:
- Wolf froze in the middle of his jump in the Jova Woods. It worked in my favor (lol) making it easier to slay him, but he should have probably just started walking back towards me.
- had a glitch while going down stairs. Simon got stuck after slowly floating down a bit. I had to restart the game, which wasn't a problem. I just went to the menu and selected "quit".
- While getting around in Jova (the town), I pressed the jump button while getting ready to go up some stairs and Simon launched into the sky! He got stuck there and wouldn't come down, so I quit the game and started over.
+ some pluses!! I really like the detailing in the sprite animations, the death animations of monsters, the parallax movements of of backgrounds using the 8-bit original stuff, like, for example, the mountains. Hit detection is well placed! The wolves can be a little tricky if I'm not careful while slaying them! And that is fine with me! That's a fair challenge in my opinion and an improvement as well. I like the Day/Night transitions, with the changes in brightness and darkness. Well done! I appreciate the names of locations being displayed in the top right corner of the screen! The save process in the churches is excellent! Quick and easy! The tweaking of the sprites looks are fantastic! Thank you again for your efforts!