Really like the aesthetic of the characters, the pixel art is very fun to look at.
A couple of main issues I had:
- The movement. Imo character movement is kinda slow, and I’m not a huge fan of the friction while moving against walls.
- More of a nitpick, but the arrows at entry points. At first, they were a tad bit misleading, as there were arrows pointing to doors that didn’t really lead to anywhere important. Maybe there could be a better way to indicate available entrances?
Overall though, I’m really intrigued to see where the game goes from here :)