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(+1)

Thank you for such a quick response, that's all really good to hear, as for the QoL stuff it's not an issue, whenever it suits you to upgrade, if you feel the need to is perfectly fine. it's not bad as is, I just always think about the, "but it could be better" aspect, and while only just discovering this game I hadn't know that the GUI had been recently improved on, so I don't mean to criticize what I can't recognize as an improvement, having no experience with the old.

As for the gallery, the scenes in the "Gallery" don't seem to be replayable but just a static image while the "Replays" tab are the only replayable scenes and there are far fewer of them. I guess what I'm getting at is it would be nice if the gallery wasn't just a static image from the scene, even if it were just a clip show replaying the events it'd be appreciated; for example as I mentioned in my first comment, the bathroom scene with Hilda is a gallery scene that's only represented by an image of our character trying to pull away as our mother try's to pull his face into her pissing vagina. For me any bathroom scene is just so hot (minus scat but thankfully it seems we're of the same mind in that regard) and the Hilda bathroom scene in particular is top notch which leaves me a bit bummed that it's not replayable but just a gallery image.

My issue with clipping isn't so much a problem with the game but in certain instances such as the sex scenes when it becomes apparent that it's simply a penis shaped cylindrical polygon being shoved into a pelvis shaped polygon, or like when Nina gives birth the spherical head polygon overlaps the pelvis polygon to the point you can't even tell it's supposed to be coming out her vagina. It's not a dire clipping issue its more of texture issue that I just think should be polished up in a more final release of the game. Vaginas are elastic and being a picture pasted on a polygon doesn't really evoke that elasticity and  kinda breaks immersion. 

So yeah, don't worry about it too much, it's not that much of an issue. They're just some things that I think should be touched on when you get to the point of polishing the game for a final release. Just keep doing what you're doing, cause you're doing a great job!

#Sunflower Moonshine Baby Elisha Van Halen is best girl!!!

Regarding the Nina birth event - it was my first attempt at that.

The engine and character model tools allow nearly unlimited manipulation of the individual sections and sub-sections of the skeleton and skin. At the time of rendering, it was the best I could do. The clipping was unavoidable with the knowledge I had during the construction and execution of that event. We knew it was a bit obvious and wonky, but overall passable.

Since then, I have improved significantly.

There's a balance to be struck with stretching a limited-pixel region beyond the original intended purpose or design. Something similar happens soon that is a vast improvement and shows just how much better I am at using the tools available in the studio we design these scenes within.

While we could go back and "fix" the existing images and animations, we are focused on moving forward to finish as much of the game itself as we can. Perhaps once we reach our final scenes in an epilogue, we may return to fix such things.

(+1)

on the topic of improving the game, perhaps a 'notebook' or something could be used for the involvements/side-quests of the non-primary characters. Moonshine's mom, Regina, Zoe, Chloe, and Cassie would be great to have updated journals or character logs for. Having the MC get a secure database from Chad to log/store and access said info --which would be for both personal and work logs -- would be a great touch. 

So glad you guys are making such great content and I really hope you never lose heart in this. To the future updates and beyond *CHEERS*