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(+1)

Ah, it would have been good if I'd gotten some sort of warning about that. There was no sign that combat with the sofa was any different to the other enemy (which was pretty easy to kill, which implied that combat generally wasn't very dangerous), except when it was too late.

(+1)

Hmm, good point re: signs. Will keep that in mind for the future or post-jam updates :)

In the mean time, I took this as an excuse to add a bestiary to the game page.