What I liked:
- The art is very nice and professional looking (besides the enemies, and I would consider making the crabs 3d as well)
- The concept is unique and I could see it having some pretty in depth strategy
What I thought could be improved:
- Honestly I just don't think this is a type of game I see myself choosing to play. I think it's in a weird place in terms of genre and game objectives. I could see these mechanics being addictive and fun in a pvp game, or if there was maybe some overarching goal/narrative, maybe exploration of areas, or if progress was saved and you could keep grinding to level up or something (idk, just some ideas of objectives. Not saying any of these ideas are specifically what you should do)
- That's really my main critique. Besides that I think some other ppl mentioned improvements to controls that I generally agree with (I will say I used the hotkeys and that was quite a bit easier)