Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Err, so the game just restarted after I talked to the wizard guy. Not sure if that was supposed to happen, but I'm gonna end it there, which is a shame, because this had basically no metroidvania elements. Maybe it was more like a demo for something to come, but this by itself wasn't too convincing imo

Hey, thanks for having a look at the game! The game ends at the Witch just due to time constraints. One element I was employing of the metroidvania genre was returning to an area with an upgrade that allows you to advance. This happens once Surtr gives  the player the fire ring which allows you to progress past the thorns.

(1 edit) (+1)

I guess that counts, but in all instances of gameplay, you were forced to go into one direction only. Although I shouldn't keep hitting on this, it's clearly unfinished, hope you can make something great from this