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What counts as working on the game?

It sounds like we can plan out the entire game before we start working on it, acquire/create all art and sound assets before we start, pick out music, etc?

Are we allowed to playtest our game when the timer isn't running? For example, if we separate our time into one-hour blocks, would it be against the rules to play through our game once or twice during our breaks just to assess where we currently stand?

Nope its cool to playtest the game while at break!!