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I didn't expect anyone to make farming simulators for Triijam, well done! With only  3 kinds of seeds it would be nice to see greater variation between them other than profit and costs, might I suggest the more profitable ones raise the frequency of bird pests or some other crop danger or annoyance to the player :) The birds were definitely distracting, I think they are hard to manage if they were either bigger in number, and too "easy" if they were too few. Spending gold on anti-bird measures might be fun and make it cross over into strategy / resource spender genres ;)

Ay, thanks for the great feedback. Sadly I don't plan on working on this project further from this but I'll keep this in mind for a future project,