I didn't expect anyone to make farming simulators for Triijam, well done! With only 3 kinds of seeds it would be nice to see greater variation between them other than profit and costs, might I suggest the more profitable ones raise the frequency of bird pests or some other crop danger or annoyance to the player :) The birds were definitely distracting, I think they are hard to manage if they were either bigger in number, and too "easy" if they were too few. Spending gold on anti-bird measures might be fun and make it cross over into strategy / resource spender genres ;)