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Always nice to play another Tengoku game!

I think this is a great looking game. The sprites are cute, the FX all look good, and the portraits during the cut-scenes are expressive and fun.

One thing that really stood out was the music! I think the OST on this is one of the best in the Tengoku series.

Gameplay-wise, it reminded me of Tengoku 1.5. I've said it before, but I'm pretty bad a bullet hell games. I made LIBERAL use of the continue option. That said, I did feel like the controls were a little too fast and sensitive to carefully squeeze into safe areas amid bullet storms. Is there a button to slow down? Or is the browser version set to run-only? (I see the run button doesn't work in browser according to the game page) 

I also encountered a small bug... I tried a second play after beating the game, and noticed my continue count didn't reset.

Overall, I had fun playing this even if it was too hard for me to do a "clean" playthrough. I always appreciate that continue button! Great work, and another quality entry in the series.

(+1)

Thanks for playing! Actually, the speed in the browser version is the player's slower speed and the run makes it faster. Apparently the bug that prevents shift from working properly in browser will be fixed in a future godot version, but maybe we should consider lowering player speed a bit as well.