I don't want this game to be too long because it would get boring after a while. I don't think I can make a game that surprises you for several hours. But I also don't want it to be too short. I will make it as long as I can, but I don't want it to just drag on near the end because I ran out of ideas.
The feedback I got for this game also helped a lot because I now know what's good about the game. The only problem now is that I don't know what's bad about it. If there's anything you don't like about the game, even if it's just a minor thing, please tell me.
So after answering a question you didn't even ask: What would a game designer say if I showed him the game in its current state? Well, he would say that it's a giant mess. While the things I changed were made to decrease the development time, it also completely screwed up all the levels in the jam version. However, I could redo them probably twice as fast as I could before.