What choices did you make for the jam version that caused all these problems? How did it affect the process?
Playing through the game again I have some pointers which could be improved upon.
There is some lag during the first bossfight.
Perhaps make the pillars you can pass through and cannot pass through a bit more clear, it was presented in a great way during the first level, but they all look a little bit too similar to distinguish between.
Bread moves a little bit too floaty at times, especially in their jumps.
When moving, the heads that follow the shades look like they mesh over each other in a strange way, it is something I took notice of first time but it didn't bother me too much, looking at it closer, it has a strangeness to it.
The camera moves a bit quick when shifting to another object on screen.
Maybe switch enter for something else, I didn't notice it at first but it is a bit annoying to switch to the keyboard when you are using mouse and wants to switch bodies. I have enter tied to my mouse, which is why I didn't think about it
Maybe right mouse button?
same thing I said about the enemies from earlier applies.