Very cute artstyle!
Our main feedback when it comes to gameplay is to be a bit more generous with hitboxes. For example make the player's attack larger and make the enemy's damaging boxes smaller. It was quite difficult to hit the walking enemies without getting hit yourself.
The arc and timing of the jump was good but it could do with a bit of extra height, jumping over projectile attacks required fairly precise timing.
Neat way of telegraphing what obstacles would come up in the chase scene, nice one there!
Overall a cute experience, good job!