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Using a virtual machine in the Monterey version I saw that the game does run correctly, if you are running the game in Ventura Beta (13.1) try to update the operating system; I am commenting this because I found a similar problem in the reports of the engine I use and it seems to be an apple problem.

Ok, I'm busy rn, but will try in the next days!

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Ok, so I do run it in 13.1. I will update this as soon as I have time. Right now the game doesn't even produce an error message, neither log.txt nor traceback.txt. It's strange because I also use Ren'Py and don't have this problem, but maybe I use a different Ren'Py version?

Btw: why don't you also make the free version of your game available on the web? Or do you have videos? Cause without videos, it's really easy to make it run on the itch web page.

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If it does not produce any error it is because the bug is not in the game, but in the operating system itself.

The problem with the web version is because of the size of the files, and because the web version is not 100% stable; if a bug occurs I may not be able to fix it, I can escalate the bug to the engine developer but that may take time to be patched in a future version. Another reason why I don’t use web, is that ROL uses custom python inside the game, and if I were to create a web-only build I would have to modify the whole structure of the game. I suppose that when I publish the 2.0 version I could make a web demo, but now I don’t see it possible because of the way I made the game.

Problem related to what you say: https://github.com/renpy/renpy/issues/4091

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I understand. Unfortunately, the bug persists after upgrading my OS, so I can't test the game. That's really a pity, since it looks cute!