Nice to see another game from you in MGGJ! The artwork in this game is really nice. The environments and enemies all look great, and the characters are cute and well animated!
I'll have to echo another player below who mentioned the main mechanic. I do think it's really cool and fun overall, but I wish there was a way to activate it faster. Having a full power bar often felt like a burden, not a bonus. I'd click on something, then click 3 more times randomly to set off the attack.
One other thing that would be nice is a checkpoint at the boss rooms! I did manage to win in the end, but struggled on the first boss in particular.
It's a very polished game that could be even better with some small tweaks to the attack power! I'd love to see it with all the cutscenes that didn't make it in for the jam version. Great work!