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(+1)

Thx for the feedback!

I'm already thinking about a way to do that! ๐Ÿ˜‰

It'll maybe be already changed in the next update...

(+1)

It also occurs to me that maybe your current first track should be the third or fourth track, after a couple of easier ones. For example, have less hazards (carpet and water) to start with, as well as making the AIs easier to beat. Or maybe have a first track with just a few carpet hazards, a second track with a few water hazards, then start combining them, so there is some sort of progression of difficulty.

Oh wow, I really thought that the first track is already kinda easy - not in regards to the hazards but to the overview... But maybe I'll add some kind of test or tutorial track which only goes in a circle and has just a few rags and puddles ๐Ÿค”


Thx again for your input! ๐Ÿ‘