Thx for the feedback!
I'm already thinking about a way to do that! ๐
It'll maybe be already changed in the next update...
It also occurs to me that maybe your current first track should be the third or fourth track, after a couple of easier ones. For example, have less hazards (carpet and water) to start with, as well as making the AIs easier to beat. Or maybe have a first track with just a few carpet hazards, a second track with a few water hazards, then start combining them, so there is some sort of progression of difficulty.