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(+1)

Nice game and jam entry!

I love the PSX aesthetic going on, even down to the warping edges! Movement and controls are great and the battles work pretty well too! The cutscenes and camera changes during the cutscenes and battles were one of my favorite parts!

I would love a run button. Also, I'm not sure why but the UI in battle and cutscenes seemed really slow to respond even on a fast PC.

This was very fun to play. I also liked how multiple interactions with NPC's had different responses, and most of the NPC's developed or at least changed over the course of the game as well.

(+1)

Glad it got some enjoyment, 

I did deliberate if I should've added a run button and put it into the "if we have enough time" list - then the jam got extended while I was out of town, lul. Oh well - I did add in an "intro skip" option with the extension, but that I felt I could do without breaking anything/adding new bugs.

Some of the slowness of things was kinda intentional  & some seemed to be a byproduct of trying to hinder Unity, to more accurately replicate limited hardware.  Learning how to do it was fun, but in my next project, I think I will go for a more modern/polished style.

Still, it was a lot of fun and added much to my utility belt. :)