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(3 edits) (+1)

Things I liked:

-The art is amazing

-The music for every zone is cool

-The variety of enemies and areas

-The Metroidvania genre is well applied (which kept me going to finish the game)

Things I didn't like:

-After the first zone, the map becomes overwhelming 

        -> Everything just seems to be chaos or senseless areas with enemies that can be just ignored

        -> The map was so big that I only got to explore a fraction of it before finishing the game, which made me lost interest at the end)

-The grappling hook is completely bugged 

        ->  I get that is really hard to polish such a broken abilitie like that in the little time we had, but you could get to any zone through floors and walls without even seeing what was happening. (If you are doing it with raycast, it could be fixed by making the tilemap collide with the same layer as the raycast and grappling points are, and then only make it work if it's colliding with a certain "group") 

        ->  It only worked 1/3 of the time, not sure why, sometimes in the air, sometimes in the floor, it just didn't work, if it was some kind of cooldown, some HUD showing it would be really cool

THANK YOU for taking the time give a review. I really appreciate it!