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I really liked the way the upgrades integrate into the movement, and they felt really good to play around with!
The attack felt a bit weak and unresponsive, so that could be polished a bit. I liked the bosses, and the final boss was a nice way of closing the game.

The platforming also sometimes felt a bit too tight, almost like you weren't supposed to be able to reach some places and you bugged your way up there.
But overall an enjoyable game, good job!

Thank you for the feedback!

I iterated on the attack many times, and wasn't super happy with it in the end either. But believe it or not, it used to be a lot worse! lol.

I had some complaints about the platforming similar to what you said too, with more time I would have adjusted it.