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(+1)

Superb presentation. Atmospheric music and lighting, original main character sprite, and a clever take on the theme. I felt like a cuddly little Xenomorph scurrying around the Nostromo.

The controls are very responsive and smooth. 

The platforming decisions are interesting, and exploring the station is fun, but a level this size really does need a map. I traversed back and forth again and again until I felt that I'd seen every turn several times, and I realized I couldn't figure out how to progress. :D (Thematically, of course a creature like this wouldn't use a map as a tool, but it would probably be better at keeping a map in its own head than, oh, a creature like me. :D )

(2 edits) (+1)

  We were very inspired by Nostromo! muted color pallette taken from the first film. great that you recognized it!  Thanks for the feedback