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Very polished game! It was great to see your game evolve from your posts on Discord. Nice 3D work and the sound effects really help bring this submission home!

I found the keyboard a lot easier to control the game than the mouse and also ended up using the shadows to play the game instead of the physical objects as it was easier to perceive distance that way. I also noticed a possible scaling problem because the title screen’s buttons and the “Game Over” text was miniscule for me. Not sure if others noticed the same thing or not. I’m playing on macOS.

I noticed the scaling problem too, if I'm honest - I developed it on a 4K screen, so no excuse for me not fixing it. Just fell through the cracks as the deadline loomed.

And yes, the shadows are useful! Only problem is that it requires the projectiles be opaque, which made styling them more difficult. By the way, did you notice that you can zoom in and out with the mouse wheel? Zooming all the way out gives you a top-down view that should hopefully make things easier. (Or does that not work with a Mac mouse?)

By the way, did you notice that you can zoom in and out with the mouse wheel?

No, I did not and just confirmed that it does work on my external mouse, thanks! I could not figure out how to do this on the laptop’s mouse touchpad though.