Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Litle note from my side to not claim false praise. I did not make the music but only picked songs that seemed fitting. The original creators are listed in the license file. Yeah I know the game is challenging. Propably not the best thing for a jam but thanks for giving it a try anyways! I can’t really imagine how a keyboard control would work, since the different strengths are needed at some places. An alternative way of controling could be a Gamepad with joysticks though.

I can’t really imagine how a keyboard control would work, since the different strengths are needed at some places.

Interesting. I cannot seem to figure this out. It’s not clear to me how I could control the “strength” of the jump.

On a related note, it would be nice if we could skip the initial dialogue because the player has to sit through it whenever they want to replay the game.

When you drag the line gets longer based on how long you drag. This has an influence on your jump strength. Thinking about it do you use an hdpi monitor? Could be that this is broken with high resolutions.

If you want to replay it for the gameplay that is what timed mode is made fo. And in theory the game should save that you read the initial dialogue (or did you use the reset progress button?). But yes in generall skipping dialogues is a thing that I will propably add in a postjam version.

When you drag the line gets longer based on how long you drag. This has an influence on your jump strength. Thinking about it do you use an hdpi monitor? Could be that this is broken with high resolutions.

The triangle is always the same length no matter what happens for me. I am playing on a MacBook Pro.

If you want to replay it for the gameplay that is what timed mode is made fo.

Interesting. Timed mode is disabled for me. The “Reset Progress” button is also disabled for me. I think the game always assume I am starting with zero progress or something? I am launching the game from the itch app.

I guess there is some restriction regarding file saving on mac that I am unaware of. The game tries to save the config in the same directory were it is located and mac may be blocking that. I will look at it. But I am not certain if I can submit this as game breaking bug during the jam period.

Well the game still plays so it’s not a deal breaker I don’t think. Thanks for taking a look at my concerns and feedback!

What concerns me more is the jump strength issue xD Not quite sure if it is a bug or something related to window scaling. But if your mouse is very sensitive it may help to drag slowly in the opposite direction of the jump indicator. (It may take some time until you see the arrow getting smaller.)