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I've been watching the art progress on this one, and it's as adorable as ever! All the sprites and characters are polished and cute as button, one of the best looking games of the jam for sure!

The voice acting was a nice surprise, adding a lot to the already polished audio experience.

I wish I felt as strongly about the gameplay. The platforming itself is fine, but the combat was difficult in a way that felt unfair, mainly that the attack range was so short that it was extremely hard to hit an enemy without taking a hit yourself. I did make it through that stage in one try, so it wasn't "too hard" per se, but it felt unsatisfying.

The car chase scene is such a cool idea, and I love it in theory, but I found it really frustrating. That one took me many, many tries and I almost gave up. I did get it in the end, but I feel like it could use a re-balance. I think one thing that could possible fix most of my issues with it would be to keep the player car locked to the left side of the screen. That'd give more time for the player to react when something comes at them. The obstacle warnings are a good idea, but when accelerating you're so close to the right edge it feels hard to dodge.

Overall this is a really cool game, and there's tons to like about it. I think with a little extra adjustments to the gameplay, it'll be one of the best games in the jam. Aesthetically, it's already there!

(+1)

Thanks for playing !  We will probably update in the near future and see if we can make both sections a little less frustrating = ]