That's valuable feedback for sure! I do tend to go a little overboard with text-boxy tutorials, so I don't blame you for tuning it out up front 😅 I'll have to think about better ways to make that experience engaging! 🤔
So glad you enjoyed it though! Yeah, the framework underneath is probably overwrought for what it ended up needing to be, but I always get a little starry-eyed when starting out and dream of all the features it could support hahaha. But I'm happy to hear it all held together solid for you! I actually left myself some time to test the core game for this jam (what a wild idea!), so I was hopeful I had caught and ironed out most of the bugs.