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My idea is creating countdowns for different orders as a way of measuring how close they are to rise against the Dominion. This way, it's not clear who will be the arch-betrayer and the rebellion could go in many different ways. Even a dodgy order can stay loyal and a "good one" turn traitorous. 

In the Horus Heresy, there are a number of checkpoints that make the plot develop. If things go slightly different (for example, the Ultramarines decide to join Horus side), the whole history changes. 

oh, I see. That's interesting but I am not sure if I have seen those in the SK rules. Maybe in one of the expansions? 

Anyway, it would be great: erhaps the legion starting everything is not the Sons of Horus but the Iron Warriors or the Emperor's Children or the Blood Angels!

I included countdowns in the Conflictus Ad Astra expansion. They will be included as well in the Super Space Knights. 

But yeah, that's the idea. Depending on the actions of the players, some orders will be in the spot more,others will barely appear and, eventually, one will trigger the war. At that point, the rest will have to choose a side.

my bad, I didn’t remember that! It's annoying because Conflictus Ad Astra is possibly my favourite expansion. It adds a lot with very little and it comes with a new company type!