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(-1)

Beat it!  It was quite a lot of fun. Fortunately or unfortunately, it did not freeze this time.  Sometimes I couldn't inspect goods in the shop, though (perhaps if I've never seen them in the wild? not sure about that) and the Core Nuke program almost definitely does nothing-- I experimented with it last time and figured I was just using it wrong but I was pretty thorough this time, and again to no avail.


Specifically, I tried using it on:

- the stationary 'c' things the projections spawn from which are called cores when moused over, both while projecting something and while the thing they will project is not currently spawned.

- projections while their cores are also in range and visible

- the weird cube block that always spawns exactly once in each room (twice if you count the respawn rooms)

-myself

-the big objective stations like the login, log, kernal, and special server-type-specific thingy that show up on Ping.  I actually only tried login and Security Nexus, but still.

Also Houdini is ridiculously good while it's relevant.  It's like a better Sleaze that also doesn't crash most of the time, which means it can work in combat, too, which means it save inventory space, which is nuts.  I get you're probably supposed to be struggling to slot in shielding that works v.s. Black Ice around then, but still, it felt incredibly good.  Phase Light Scalpel is kinda the opposite where you need it because the stats are better, but boy does that 28 trace cost feel bad. It hardly matters because garbage files give enough cash at that point for you to buy an Operator token every entry, but still, it chunks your trace bar pretty good each time you use it.