Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hello, thank you for the feedback and for trying out the game!

I can definitely see how those big UI elements could have ruined your experience, and I'll consider making them a little bit smaller. If some other users also experience this issue, then that's definitely something I'll swiftly have to fix.
    As for the misunderstanding of the wooden buttons' purpose, yeah they could have been explained better. There's a guide within the main menu, but it may not be sufficient enough (or not a lot of people can be bothered to check it out), so a proper tutorial could have definitely been better there.

Again, thanks for the feedback, and it's great to know that you enjoyed the game at least to some degree!

Yeah, it depends a bit on where you want to focus the challenge on for the players. If it's about time management and balancing, then I think the shop and worker plaza should not obstruct the game. If you want the hidden screen be part of the challenge, then it's all fine and adds to the difficulty.

To be fair, I didn't even check the guide indeed, so you could actually state that's my shortcoming ;-)