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So first, I'm going to give props to the Splat sound effect. Which is the true hero of this game.  I really liked the concept, a splatoon-ish base capture type game. You could easily extend this into something else down the line. Great work!

Hehe, that splat sound was the first thing I knew would make the release when I had the graphical splatter effect :). I really want to continue on the AI and have like 4 teams. Some pathfinding for some more interesting maps. Some more guns and variety/balance. Secondary weapons and power ups. So many things to think of actually. Thanks for playing!