I'm usually a big fan of the Basin Falls Lake games, but I'll admit, when I saw it was an action platformer I braced myself a little.
The style is different this time, and I'm not sure if I prefer it, but it's very clean, polished, and well done. As usual, the FacemeltingSolos soundtrack is on point.
I found it more playable than Camilla Vs but it was still way too challenging for me. I made it to the (first?) boss, which is farther along than I thought I would get, but called it quits after getting murdered by the onslaught of shooter things and nightmares. I could just barely defeat the catgirl herself- I found that fight challenging, but doable. The next part was just way too much happening at once for me.
There are a lot of different movement and attack mechanics and I could never pull off any of them consistently. I more or less spammed direction keys and the attack button and hoped for the best. They seemed well implemented, and I think veteran platformer players are going to find this game an absolute treat, but it's too much for me to handle.
The only change I would maybe make is to make healing items a little stronger, because it's easy to get into a corner where you're almost out of health and can never recover enough to get to a safe state. I had trouble collecting some of the ones that were thrown upward, but that might have just been me.
EDIT: Echoing back to my feedback on Camilla Vs, it's definitely different this time. Camilla Vs I found really frustrating because it felt unfair. This one doesn't feel unfair or unbalanced the same way.