Yea for my team this was their first game ever and they didn't know how to code and other things so I just speedran the game in just 2 hours (which results in many bugs and trash mechanics). The people take damage but I didn't have time to make indicators for that.
But in the end, the thing that matters the most is that we learned . For the next game jam, we will be more organized and we ALL will work on the game.
(I am not a native English speaker or expect some mistakes I am sorry)