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(+1)

Yes. I made poison on death to simplify subsequent passages. On the one hand, this makes the game less hardcore, and on the other hand, it saves time and gives the player some indulgence. The transition after death should really be done quickly. Perhaps I will develop this idea. I just don’t know what mechanics to add, so that it would make sense to play for hours. I can add things from other platformers for example.

Thank you for rating!