Thanks for the insight. I think there are slight problems outside of that. Something I had not experienced, at least in GOF 1.0 is that in some instances you can be right next to an island direct from a world map cycle and the island won't render or register. I exited world map from Shores of Somana roughly half way between Hispaniola and the tip of Puerto rico and Puerto rico would not load. I sailed right under the island until I collided with it's invisible mesh. Normally this only happens in vanilla and GOF 1.0 when you don't cycle the map for long periods. But in that scenario I was well within range. I had to actually sail around the north face of the island to get it to cycle/refresh.
Is there perhaps anything I could set in Globals or another file that would alleviate both behaviours?