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I am loving the art direction for this game!

Reminds me of Super Paper Mario, with the characters looking like paper cut-outs with vibrant colors that pop! And Maylee's health bar reminds me of the "flip" mechanic in Super Paper Mario as well. The enemies all look cute too!

And the voice acting was a nice little touch to the game as well.

Also, another nice little touch was the pen/ stylus grabbing the player and placing them back into the beginning of the platforming section.

Also, the police chase was a great addition! Definitely getting some BattleToad vibes from this section (even the blinking/ flashing obstacles that eventually spawn was a great addition)

I am happy you had a checkpoint for this area, since I lost the first time, trying to understand the controls, accidentally wrecking the car in the process.

Some feedback I would give would be around the controls. Maybe adding a variable jump (tap for a small jump, hold for a long jump) would help to better avoid some of the enemy attacks + enemy collisions.

In addition, the player attack hitbox seems a bit small, where the enemy hit boxes feel a bit bigger. Just some small tweaks and it will make a big improvement!

What caught me off guard, was the "Caught The Criminal" art after catching Marine. Not sure if that was a placeholder or those were the original character designs before they got changed, but the art was well-done regardless.

I hope to see more of this game, would love to see Maylee busting other types of criminals, maybe a different criminal per level, with their own level gimmicks/ quirks.

Anyways, good luck with the game jam and looking forward to playing some other games from your catalog! (I have my eyes on the "Heart Clash" game.)

Thanks for playing ! I uploaded a version that fixes the jump and attack range a little bit.
Yeah the caught the criminal art was supposed to just be a placeholder to be replaced by Pixi, but didn't get to it.
Would love to add more criminals / levels... actually this level there was supposed to have another section where you climb up a building and have a final boss fight with Marine, but we had to cut those sections. =