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Thank you so much for playing it! Yeah, I wanted to adjust the assets' palettes and style a bit, but I ran out of time for the jam. My next learning step is definitely figuring out how to make better enemies - mechanically as well.

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One of the toughest parts for me in this jam was making art assets because I never did before, but it was super rewarding to learn to do pixel art. M aking better enemies would be great for your game dev journey, but you can still make something great without getting too deep. After playing a bunch of games,  you had good balance and your game was actually pretty fun! I'd like to see what you can make given more than a week.