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(1 edit)

I enjoyed the game, didn't found any bugs with what I played and it seems easy to understand, the controls work just fine.

Some things that could be helpful is to make some audio or visual cues when the monster is nearby, I felt that it was a bit more annoying than scary when I got caught out of no where.

I also think that the crosshair should be a bit bigger or more noticeable as it was hard for me to see it especially on illuminated or white areas. Another thing that could be helpful but not a necessity is to highlight items when you're close enough to pick them up makes it easier to see and estimate how far you need to be to grab them.

 Other than that great game so far, really scary and entertaining I also like the monster's design makes me jump every time.

Edit: I enjoyed the improvements made to the game, the highlight of pickable objects made it easier for me to know what is interactive especially since the whole game is dark. I think the sound improvements made it much scarier but also help me know when the entity was nearby. I didn't found any problems during my runs, no bugs so far, and I thought the controls were good. I do think some parts are a bit too dark but that's just a little nitpick I have. The paintings having effects is really cool makes them stand out more that I sometimes stood there looking at them eventhough the entity was nearby. I think the game is turning out really good and the changes to the layout of the museum really helps it feel more connected yet still feel like a maze.