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Great music and I like the overall vibe of the graphics and sound. Very cute character and enemy sprites. While I'm not a big fan of JRPG style games I can appreciate the work put into this.

Cool idea with capturing enemies. Felt a little bit random though.

The movement is way too slow. I get that you maybe went for a laidback crawl experience but this is just too slow. 

The perspective could've been improved a little bit. The player can't see parts of the floor and corners on the current tile and that makes orientation a little bit more difficult. This can be solved by pulling the camera back a little bit or by increasing the FOV slightly.

Thanks for playing our game! I agree with the speed in the end. While we play tested it we had a bit of back and forward with how fast you should be able to move while still feeling like you are moving from grid to grid. In the end we settled with what we submitted but you can hold down the forward and backwards key to move continuously (while still taking a small pause between movements).

I think we learned a lot being involved with this jam and what we could do more to bring it inline with the genre while still offer our take on the game.