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(1 edit)

Very nice, the battle system is very close to Helen's Mysterious Castle and that's a good thing because it's very fun to play. Ambiance, sounds and graphism were very dungeony and crawly, which makes it super good! Beat the paladin, tricking it in a loop with dagger and shield eheh

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Helen's Mysterious Castle was definitely my primary gameplay influence. I keep looking for other people to do iterations on that battle system, but no one did, so I decided I'd just do it myself. It made me appreciate even more just how well-designed HMC is.

Yeah it's pretty crazy it was not iterated more. I think your take was great too especially how you shown the timeline.