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Very unique premise for a dungeon crawler and I also really like the art style you've gone with. I also appreciate the lighter hearted tone and humour.

If you decide you want to keep working on it after the jam I'd suggest increasing the move/rotation speed as it feels somewhat slow when compared to the size of the dungeons. It would also be nice to have the option to hold down the W/S key to keep moving forwards/backwards instead of having to press it for each step.

Could also be worth including an auto-map feature and/or some more landmarks in the dungeons to make them easier to navigate.

Enjoyed my time with the game and I think the core gameplay loop has a lot of potential so I'd be interested in seeing what you do with it after the jam.