This is pretty sick, I like it a lot. I like the aesthetics of it, and would love to see a version with the combat mechanics more fleshed out.
Viewing post in Mekanaut (DungeonCrawler2023 Jam) jam comments
Speaking of sick, I had initial ideas for the combat to have more depth, but I lost 1 day to reinstalling Windows during the jam, and for the last 2 days of the jam I was feeling quite ill, so I didn't dare to include deeper features that could introduce new issues and bugs to the project. Already barely submitted in time with 6 minutes left on the deadline timer. :'D
I appreciate the wonderful comments and indeed; the atmosphere, visuals, audio are my favorite part too and agreed that the combat could've been a bit better and less repetitive. Still happy what I came up with in basically under or in a week.
There are plans to improve further upon this concept of a dungeon crawler. I will try to make the battlesystems better.
Thank you very much for playing! <3