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(+1)

I'm going to enjoy my victory while it lasts...

The game does feel like playing the first-person verson of a dungeon of Dragon Quest 1 (although I prefer 2, I like controlling a party during fights :) ). It's smooth (I think it's weird when you walk between tiles during the turning transition, I did not like it in the end, it's a very minor detail, of course), I like that the dungeon features a bunch of chests you might miss and environmental hazards.

Thanks for playing, I'll have to take a look into adjusting the way the rotation works after the jam. Hoping it should be as simple as just changing some of the plugin settings.