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Visually this game looks fantastic, great sprite work, the dungeon looks suitably foreboding and dark, an the UI is really dingy and stylish looking, the music is also just fantastic with lots of weighty ambiance.

It's just a bit confusing (Though I did pick up a hair shirt, so that's a big win in my book). I did figure out the combat system I think, the addition of a positioning system is really cool, but I didn't quite figure out how to attack the enemies that sneak away to attack me en-mass, do I need to use the environment actions? Or am I just to slow?

I think there is a really great game here that is just being hampered by my own ignorance.

Still what I did understand of the systems, as well as the audio and visual components, are strong. Great job!

When we revisit this to add more content, we will definitely make the link between fleeing enemies and arena combat stronger, and maybe have some ways to prevent them from joining.