Thank you :) Glad you like it! I cannot promise anything, but who knows, maybe one day!
Regarding the jumping; the issue is caused by the logic not using deltaTime. At first I did use it, but I have a feeling it really doesn’t like the web browser build. Usually it just resulted in the player teleporting out of the map for some reason. As time was limited, removing the deltaTime was much faster option than trying to figure out why it is behaving as it is.