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This could make a really great game if fleshed out further. I like the concept of having a platformer where you're trying to escape a building, perhaps if you do expand on this game, you could add some more tension with the level changing the longer you take. There's a lot of possibilities with the concept and theme I think you could explore further, which is always a good thing with a concept!

I think the major thing that needs improving if so is just the players jump, it feels somewhat inconsistent and lead to me dying more than I probably should have!

(+1)

Thank you :) Glad you like it! I cannot promise anything, but who knows, maybe one day!

Regarding the jumping; the issue is caused by the logic not using deltaTime. At first I did use it, but I have a feeling it really doesn’t like the web browser build. Usually it just resulted in the player teleporting out of the map for some reason. As time was limited, removing the deltaTime was much faster option than trying to figure out why it is behaving as it is.