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(+1)

This played very nice, almost got to the end but got killed by the boss. I particularly like the landscape graphics: highly stylized whilst also making it feel like a real place.

Ran fine in Wine on Linux, except that the audio sounded very 'clipped' (https://en.wikipedia.org/wiki/Clipping_(audio)). No one else has mentioned this, so it is probably Wine's fault, and I won't down-rate for it.

My only criticism is that I felt disparity between the character creation style (very detailed and TTRPG like) and the combat style (real time with no visible game mechanics except health score and ammunition). It would be good to have some way of understanding how one's character stat choices affect events as they happen in real time.

Great game nonetheless!

(+1)

Glad it worked fine on Linux !

For the mechanics, yeah, you put the finger on the real problem and I myself totaly agree with it, I got caught by time and I had to turn the game into something I didn't originaly planned hehe - it will drastically change after the jam

For the stats, you have some question marks buttons you can click on to give some explaination. Though perhaps you mean those were not very clear? So in this case, it's definitely up to evolution through future updates :)

Thank you very much for the review!

(+1)

Oh sorry, I missed those question mark buttons, my fault!