This played very nice, almost got to the end but got killed by the boss. I particularly like the landscape graphics: highly stylized whilst also making it feel like a real place.
Ran fine in Wine on Linux, except that the audio sounded very 'clipped' (https://en.wikipedia.org/wiki/Clipping_(audio)). No one else has mentioned this, so it is probably Wine's fault, and I won't down-rate for it.
My only criticism is that I felt disparity between the character creation style (very detailed and TTRPG like) and the combat style (real time with no visible game mechanics except health score and ammunition). It would be good to have some way of understanding how one's character stat choices affect events as they happen in real time.
Great game nonetheless!