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Yes,  more combat options would definitely help. Originally, I wanted to have consumables that could be used during combat, but I over-scoped the project and ended up running out of time. And thank you for complimenting the "unified" visual style; that's something I want to improve on with future projects. Funnily enough, all the world geometry (corridors, the enemy, the sword, etc.) are all prototype-placeholders that I meant to go back and touch-up. 

Again, thanks for playing. I really appreciate the feedback, as well.